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If not already optimized, 3Delight will try to optimize textures automatically.  Optimized textures are stored at the same location of the source texture and will have the same base name as the original texture in addition to colour space information and the .tdl extension. This process will skip any files that have the .tdl substring in the file name (e.g. test.tdl.tif and test.tif.tdl will be considered as optimized).


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For automated texture conversion the automatic optimization to work, make sure the texture directory has write permissions for usersor directories where the textures are located must have write permission not only to oneself, but to other users as well (so they have the ability to use them and have the optimization process to work if needed). Note that original textures themselves do not need to have the same write permissions as 3Delight access them only for reading, not for modifying them.


Info

When using 3Delight Cloud, the optimization process does not create additional files. Everything is preformed in the cloud.


The texture optimization processes takes care of using the proper color space assigned to the texture. Color space assignment depends on the source of the texture:

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The network cache content is updated automatically: when texture files are modified on the file server, the local (cached) copies will be automatically updated the first time they are needed for a rendering. If there is no more space in the cache,  copied textures are removed to make space for incoming textures by following the Least Recently Used (LRU) principle.

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