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3Delight for Houdini provides a rich variety of shaders, including materials for physically plausible shading, high performance volume shaders and utility nodes. They are all efficient OSL based shaders. For custom materials, users can define their own OSL shading nodes.


Panel
borderColor#e0e0e0
bgColor#f0f0f0
titleColor#444444
titleContent:
Children Display
depth2
styleh3
sorttitlecreation
excerptTypesimple




Maya Shaders Support


As a nicety, 3Delight for Houdini can render any Maya HyperShade network. Here is a list of all supported Maya shader nodes, in alphabetical order:

Section


Column
width10px



Column
width100px

addDoubleLinear
anisotropic
blendColors
blinn
brownian
bulge
bump2d
bump3d
checker
clamp
cloth
cloud
condition
contrast
displacementShader


Column
width100px

distanceBetween
envChrome

file
fourByFourMatrix
fractal
gammaCorrect 
granite
grid
hsvToRgb
imagePlane
lambert
leather
luminance
marble
multDoubleLinear


Column
width100px

multiplyDivide
noise

ocean
place2dTexture
place3dTexture
psdFileTex
ramp  
remapColor
remapHsv
remapValue
reverse

rgbToHsv
rock
samplerInfo

setRange


Column
width100px

smear
snow
solidFractal
stencil
stucco
surfaceLuminance
surfaceShader
uvChooser
vectorProduct
volumeNoise
wood