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Using Open VDB assets with 3Delight for Houdini requires a geometry node with 3Delight vdbVolume shader assigned to node's material's attribute and inside this geometry node we should place a File node with the corresponding VDB file name that we want on it's Geometry File attribute. (Reference video by Lewis Taylor)

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width300500
urlhttps://vimeo.com/430546339
height200

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