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All 3Delight plug-in ins can export NSI files. These files can be rendered either locally or the cloud. Sequences of NSI files can be exported as well, with some plug-ins (such as 3Delight for Houdini) having the ability to factor out static geometries from the animation into a separate NSI file to drastically reduce the required storage.

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Let's go through an example for the variable insertion method. Let: let's say you declared the following environment variables on your system or inside your 3D application:

Environment VariableValue
NSI_PATH_TEXTUREC:\textures
NSI_PATH_IMAGESC:\images
PROJECTDevoir1

Then, during the following exported path will appear NSI export, the following paths will be substituted as such in the NSI file:

Original PathResultExported Path (in NSI file)
C:\textures\JoshuaLeatherJacket.jpg${NSI_PATH_TEXTURES}\JoshuaLeatherJacket.jpg
C:\images\output\render.exr${NSI_PATH_TEXTURES}\output\render.exr
C:\images\${PROJECT}\grid.exr${NSI_PATH_TEXTURES\${PROJECT}\grid.exr


The resulting NSI file can then be rendered on another system with appropriately set environment variables.