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  1. A server/computer can be part of one or more collectives. As is the case in the example above.

  2. With each server/computer name, you can specify a number of cores, eg. "server01,3216". This limits the number of cores that will be used when rendering  when using this computer from the collective it is part of. If the number is not specified, eg. "server01", then all the cores will be used.