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Environment Light Texture

Image Name

Specifies the texture file to use as an environment map.

Mapping

Defines how the texture will be mapped on the environment sphere. The available options are:

ValueDescription
Spherical (latlong)
Angular

 Environment Light Intensity and Tint

Intensity

Exposure

Tint

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Background Contribution

A multiplier applied on the environment appearing in the rendered image background. This parameter has not effect unless the Visible to Camera parameter in the Object tab is turned on.

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