|
In addition to standard Maya nodes and materials, 3Delight for Maya comes with easy to use and physically plausible materials.
3Delight Material – A hightly versatile dual-layer material to simulate a large variety of surfaces.
3Delight Skin – For rendering (human) skin.
3Delight Glass – For rendering glass.
3Delight Hair & Fur – For rendering realistic hair.
3Delight Metal – For rendering physically correct metallic materials.
3Delight Substance – For rendering material definitions produced by Substance Designer.
3Delight Sky – For rendering physically correct sky dome.
3Delight Layered Material – For layering up to three different materials.
To render volumes, 3Delight provides the following shaders:
3Delight Atmosphere - For rendering atmospheric effects.
For custom materials, users can define their own OSL shading nodes as explained in Creating Custom OSL HyperShade Nodes.
Follows is a list of all these supported nodes, in alphabetical order.
|