Environment Light Texture

Image Name

Specifies the texture file to use as an environment map.

Mapping

Defines how the texture will be mapped on the environment sphere. The available options are:

ValueDescription
Spherical (latlong)Specifies a spherical mapping, generally used with regular environment maps.
AngularSpecifies an angular mapping, generally used with light probe images.


Background Contribution

A multiplier applied on the environment appearing in the rendered image background. This parameter has not effect unless theĀ Visible to Camera parameter in theĀ Object tab is turned on.