"Unquestionably the most secure rendering service." 


Here is a brief on how 3Delight Cloud securely handles your data. Some of the strategies employed, unique to 3Delight Cloud, makes it the most secure cloud rendering service on the market.

Data Communication

3Delight Cloud uses TLS/SSL (256 bits encryption) when uploading your scene data to the cloud and when downloading the rendered images back to your computer. TLS/SSL is the most secured internet communication available – the same standard used by banks and other organization in need of high security.

Scene Data Storage

Once your scene data reaches the cloud, it is fragmented into inaccessible smaller parts and stored using AES-256 encryption. The fragmentation is done using a proprietary process that makes it virtually impossible to rebuilt your scene without the original data on your hard drive (even if one broke the encryption to access the stored data, which in itself is impossible using current technology).

Image Data Storage

Unique to 3Delight Cloud, your images are never stored in the cloud. Not even momentarily. Here is how it works: during rendering, pixels (in buckets of 16x16) are streamed directly to your computer. It is the program that we run on your computer during rendering that receives this stream of pixels and assembles them to form the image and saves it to your hard drive (or displays it to your screen).

*And remember, these small buckets are transferred using TLS/SSL (256 encryption).

A few notes are in order here:

What if someone breaks into your account?

The consequences are limited:

  1. Your scene data in the cloud won't be accessible as long as the person does not have access to your scene data on your own drive (see comments in the Scene Data Storage section above).
  2. The images you rendered wont be accessible as they were never stored in the cloud in the first place (see Image Storage Data section above).
  3. The person signing in to your account will be able to see your account balance and spendings as well as the thumbnails of your past renderings (in the Transaction History). 
  4. The person will be able to launch his own rendering using your credit balance, but only using his own scene data, not yours.