Extension attributes of the mesh node.


Render Mesh as a Subdivision Surface

Enabling this feature will render the mesh as an infinitely smooth subdivision surface. The mesh remains a normal polygon mesh in the viewport so that viewing / manipulation performance is not affected.

Visible to Global Illumination

 By default, all meshes are visible to global illumination rays; this can be changed by turning off Visible to Global Illumination. This attribute completes the features offered by the standard Render Stats attributes.

 

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