Repeat

Sets the total number of repetition in both U and V directions.


Offset

The offset to apply to the UVs in both directions.


Rotation

This applies a clockwise rotation to entire UV space around (0.5, 0.5) UV coordinate.


Random Rotation



Stagger

Applies an offset to each row of tiles. 


Density

Descides the 


Mirror



Frame Mode



Size


Center



Rotation



Wrap



Noise



Noise Scale



UDIM

When using dlUV along dlTexture to load UDIM files, the only relevant option is UV Set. In that case Frame Mode needs to be changed from Transform UV with Frame to Use Frame as Region.

UV Set



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