The most useful mathematical functions in computer graphic are listed in Float Blend, Color Blend and Color Blend Multi.

This node offers many common mathematical functions. Depending on the mathematical function selected, the shader takes takes one (`input1`

) or two inputs (`input1`

and `input2`

). In both cases it outputs one value in `outFloat`

. All available functions are listed in the table below.

^{Absolute} | ^{Modulo} | ^{Floor} | ^{Ceil} | ^{Round} |

^{Truncate} | ^{Fractional} | ^{Negate} | ^{Complement} | ^{Reciprocal} |

^{Exponent} | ^{Power} | ^{Square Root} | ^{Logarithm} | ^{Hypotenuse} |

^{Radians} | ^{Degrees} | ^{Cosine} | ^{Sine} | ^{Tangent} |

^{Arccosine} | ^{Arcsine} | ^{Hyperbolic cosine} | ^{Hyperbolic sine} | ^{Hyperbolic tangent} |

Add Comment