Repeat
Sets the total number of repetition in both U and V directions.
Offset
The offset to apply to the UVs in both directions.
Rotation
This applies a clockwise rotation to entire UV space around (0.5, 0.5) UV coordinate.
Random Rotation
Stagger
Applies an offset to each row of tiles.
Density
Descides the
Mirror
Frame Mode
Size
Center
Rotation
Wrap
Noise
Noise Scale
UDIM
When using dlUV along dlTexture to load UDIM files, the only relevant option is UV Set. In that case Frame Mode needs to be changed from Transform UV with Frame to Use Frame as Region.
UV Set
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