This property enables loading of custom RIB archives when the associated object is rendered. Additionally, one can execute any RenderMan command using "RIB boxing". Please refer to RIB Export and Import for more about archive loading.

RIB Archive

Enable Archive Loading

Enables the loading of the archive specified in RIB Archive Name.

Archive Name

The name of the RIB archive to read.

Archive Loading Type

Specifies if the archive has to be loaded in immediate or delayed mode:

TypeDescription
ImmediateThe archive is loaded as soon as the renderer reaches the associated object. This is often useful when the archive contains only RenderMan© attributes and no geometry.
Delayed

The archive is loaded when the renderer encounters the bounding box of the associated object. This should be the default mode for archives containing geometry since this can greatly improve rendering performance.

RIB Boxing

"RIB boxing" is a common technique to pass custom RenderMan© commands to the renderer. Any valid RenderMan© command which is appropriate in the current context, can be used.

Enable

Enables the use of RenderMan© commands in the text fields below.

RenderMan API Calls

RenderMan© commands to be issued to the renderer before and after the object's attributes.

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