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A series of six tutorials were created by Paolo Berto in 2009. They are not up-to-date to the many improvements and new technologies introduced in 3Delight for Maya over the years (such as IPR and GI), but some still provide an overview of features found in 3Delight for Maya. The Maya scenes are included as well (click on the right column to download).

 

NoTitleDescriptionMaya Scene

0

Installation and Introduction
Gives a walkthrough of the website and explains how to download and install the software. 

1

Basic Rendering
Shows how to start renderings and demonstrates an important integration feature: automated shading networks conversion.Download

2

Render Passes
Explains an important paradigm in 3Delight for Maya: render passes. Also demonstrates RIB export capabilities and quality option settings.Download

3

Polygons as Subdivision Surfaces
Explains how to render polygons as smooth subdivision surfaces. Additionally, demonstrates one of strongest features of 3Delight: displacements.Download

4

Output Passes
Shows how to output many render channels (such as diffuse, specular, etc...) in a single render pass and how one can combine those in post-process.Download

5

RIB Archives
An overview of RIB archive reading and writing capabilities of 3Delight for Maya. Work material include paint effects, deep shadow maps and shadows.Download