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Ignore Archived Light Sources
When this attribute is turned on, Select to have any light source in the archive will be disregardedignored.
Ignore Archived Light Links
When this attribute is on, the Select to have any light linking information (illuminate statements) in the archive will not be consideredignored.
Ignore Archived Transforms
Turning on this attribute will ignore Select to have any transforms stored in the archive ignored.
Ignore Archived Surface Shaders
When this attribute is on, Select to have any surface shaders contained in the archive will be ignored.
Ignore Archived Displacement Shaders
Turning on this attribute will Select to disregard all displacement shaders contained in the archive.
Ignore Archived Geometry Attributes
This This attributes controls if the archived attributes that come from "geometry attribute nodes" are ignored or not. Note that attributes in the ‘Geometry’ sections of the "geometry attribute node", such as "Poly As Subd" will retain their effect regardless of this attribute.