The extension attributes of a camera node.
The extension attributes provided on camera nodes refine the projection options attributes allow the selection of a different projection type for the camera. Note that all the available projections only work with the path tracer render engine.
3Delight allows for the most common type of projection:
Default
This defaults the the projection type defined on the Maya node.
Cylindrical
Fisheye stereographic
Fisheye equidistant
Fisheye equisolid
...
Selecting a camera projection type.
Projection Type
Option | Description |
---|---|
Default | The projection used is specified by the standard Maya attributes (i.e. perspective or orthographic camera). |
Cylindrical | |
Fisheye stereopgrahic | |
Fisheye equidistant | |
Fisheye equisolid | |
Fisheye orthographic | |
Spherical |