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The extension attributes of a camera node.

 

The extension attributes provided on camera nodes refine the projection options attributes allow the selection of a different projection type for the camera. Note that all the available projections only work with the path tracer render engine.

 

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3Delight allows for the most common type of projection:

Default

This defaults the the projection type defined on the Maya node.

Cylindrical

Fisheye stereographic

Fisheye equidistant

Fisheye equisolid

...

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Selecting a camera projection type.

Projection Type


OptionDescription
DefaultThe projection used is specified by the standard Maya attributes (i.e. perspective or orthographic camera).

Cylindrical

 

Fisheye stereopgrahic

 
Fisheye equidistant 
Fisheye equisolid 
Fisheye orthographic 
Spherical