Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Powerful, AOV-based, decoupling of the detection phase and the drawing phase
  • Ability to isolate detection on a subset basis via layer display subsets and Multi-Masks AOVs
  • Easy & logical to setup (WYSIWYG)
  • Ultra high quality outlines, due to state of the art sub-sampling, anti-aliasing and filtering: increasing pixel samples produce beautifully anti-aliased outlines.
  • Ability to use high-order filtering kernel such as since, catmull-rom, mitchell.
  • Fully working both in interactive IPR and final frame (progressive) rendering.
  • Outlines are drawn immediately (no need to wait for the end of the frame to see the outlines).
  • Outline rendering is very quick with virtually no additional cost.
  • Strong outline stability in animation, due to 3Delight rock solid geometry pipeline and analytic tessellation of subdivisions surface and displacement 
  • Supported in both Path Tracing (default and higher quality) and REYES (faster but lower quality)
  • Can be easily combined with PBR effects for hybrid "PSR" visual results

  • High-quality sub-pixel displacement of geometry and, accordingly, of its outlines.
  • Complete color-managed linear workflow pipeline for both colors, textures and outlines.
  • Efficient, concurrent, multi-camera rendering for Stereo & VR cameras.

     

Info

A simple RIB example scene can be found at this location inside your 3Delight installation: $DELIGHT/example/maya/outlines.

...