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- The XGen archive must first be created, while 3Delight is set as the XGen renderer.
- The resulting archive can be then used in another scene's XGen description.
Info |
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The XGen "Archive" primitive type requires usage of 3Delight for Maya's RIB Archive feature, which is limited to 3Delight Studio Pro licenses. |
Warning | |||||||||||||
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There appears to be a bug in the XGen archiving Python script involving object instances.
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Creating the XGen Archive (Step 1)
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For rendering a RIB file containing a XGen object with renderdl, you will need to add the path to the XGen libraries that come with Maya to the PATH
(windows), LD_LIBRARY_PATH
(linux) or DYLD_LIBRARY_PATH
(OS X) environment variable. The XGen objects are procedurally generated during rendering, and this operation uses the XGen libraries.
Operating System | Environment Variable | Environment Variable Example Value |
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OS X | DYLD_LIBRARY_PATH | ${DYLD_LIBRARY_PATH}:/Applications/Autodesk/maya2015/Maya.app/Contents/MacOS:/Applications/Autodesk/maya2015/plug-ins/xgen/lib |
Linux | LD_LIBRARY_PATH | ${LD_LIBRARY_PATH}:/usr/autodesk/maya2015-x64//plug-ins/xgen/lib:/usr/autodesk/maya2015-x64/lib; |
Windows | PATH | C:\Program Files\Autodesk\Maya2015\plug-ins\xgen\bin;C:\Program Files\Autodesk\Maya2015\bin |
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