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The options defining the objects to render, rendering quality and image layers to produce are all contained as attributes of 3Delight Render Settings nodes. Since they are regular Maya nodes, it is possible to define multiple Render Settings in a scene and quickly switch between them; they can also be selected, shown and renamed in the Attribute Editor, and deleted just like any other Maya node.

It is of course possible to use a single Render Settings and edit it through the Maya Render Settings window, which is the usual setup for a Maya renderer.

Creating and Editing Render Settings

Using the Maya Render Settings window

Open the Maya Render Settings window and set Render Using to '3Delight'. Then, select the 3Delight tab.

The Active Render Settings option menu lists all existing Render Settings; the selected one has its attributes shown below, and will be used for rendering unless a specific Render Settings is requested when starting the rendering. Click Create Render Settings to create a new one.

Outside the Maya Render Settings window

Create a new Render Settings by either:

  • clicking Image Removed in the 3Delight Shelf, or
  • choosing 3Delight → Create Render Settings.

The new Render Settings is shown in the Attribute Editor.

Select an existing Render Settings by either:

  • clicking Image Removed in the 3Delight Shelf, or
  • choosing the relevant item under 3Delight → Select Render Settings.

The selected Render Settings is shown in the Attribute Editor. 

Render Settings Attributes

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