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There are four options from where a user can select to render or output an image or a sequence of images.

Options

Output Destination

Display

Renders the scene in a window on screen: either in the Maya Render View or 3Delight Display. The selection of which window (and accordingly which application) is a user preference that can be specified in the 3Delight Preferences.

Unlike 3Delight Display, the Maya Render View does not support to display simultaneously multiple layers. When this option is selected for multiple layers, only the first one is displayed.

Image File

Renders the scene to file using the file format and location specified by the Default Image Filename and Default Image Format attributes.

Display and Image File

Enables the output of the image layer to both iDisplay and File Image. All specifications are the same as for the first two options.

NSI FileExports an NSI file. NSI Filename specifies the path where it will be exported. Render and Render Sequence buttons will be changed to Export and Export Sequence accordingly.


Info

Selecting more than one option is not possible. You can only select one option at a time.

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The supported file formats are:

NameExtensionDescriptionBit DepthMulti-Layer Support
TIFF

.tif

TIFF format.

8-bit integer
16-bit integer
32-bit float
Yes_
(Layers can have different data types.)
OpenEXR
.exr

The Open EXR format.

OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic.

16-bit float
32-bit float
___________ 
Yes
_______________ 
OpenEXR (deep) 
.exr

The Open EXR "deep" image format (introduced in Open EXR 2.0).

Each pixel can contain multiple values at different depths.

16-bit float
32-bit float
Yes
JPEG
.jpgJPEG format.
8-bit integer
No
PNG
.pngPNG format.
8-bit integer
16-bit integer
No


Info

8-bit images are saved with a sRGB gamma correction.

16-bit integer, 16-bit float and 32-bit float images are saved as "raw" data, without any gamma correction.

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