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The first section allows specification of the objects the DlObjectSettings node will be assigned to. Like other object-assignable nodes in Katana, there are many ways to assign object, such as using a CEL expression or middle-click and dragging elements from the Scene Graph to the Add Statements menu. 


Visibility Attributes

Image Added

The Visibility by Ray Type attributes.

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Camera

Shadow

Diffuse

Specular

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