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Raytrace Motion Blur 

This attribute enables

Enables or disables motion blur for traced rays. For example, a moving object as seen in a mirror will only show motion blur if this option is enabled.

Raytrace Displacements

When this attribute is checked, it enables

Enables or disables ray tracing of true geometric displacements. The default is to ray

-

trace displacements as bump maps (a displaced surface appears bump mapped in a mirror reflection). Enabling this feature makes ray tracing slower and

forces 3delight to

forces 3Delight to use more memory so this option should be used with care.

Anchor
raytracebias
raytracebias
Raytrace Bias

Specifies a bias for rays starting point to avoid potentially erroneous

intersec- tions

intersections with emitting surface. The default value is ‘0.01’.

Trace subset

This attribute is used to select

Specifies one or several Maya object sets that is used to narrow down what objects are visible to ray traced rays. This feature can be useful when a scene is using referenced objects that already have their "

Trans- mission

Transmission" attribute correctly set, but only part of these objects are needed to be visible to ray traced rays in this specific scene.

The "Trace subset" option menu has the following values available:

The options are:

Option

Description 

All Objects
______________________

All

All Objects

ll

objects whose "Transmission" and "Visible

To

to Reflections"

 at- tributes

 attributes have been properly set will be visible to ray traced rays. This is the default. 

‘Objects

Objects in selected

sets’

sets

Only objects in the

selected Maya sets

selected Maya sets and whose "Transmission"

 and "Visible To Reflections" attributes

 attribute have been properly set will be visible to ray traced rays. The "Select Sets" button can be used to select the

desired Maya sets

desired Maya sets to include.

Objects not in selected sets

Only objects that are not in the

selected Maya sets

selected Maya sets and whose "Transmission"

 and "Visible To Reflections" attributes

attributes have been properly set will be visible to ray traced rays. The "Select Sets" button can be used to select the

desired Maya sets to exclude

desired Maya sets to exclude. 

Info

Note that the 3Delight for Maya built-in Hypershade shaders will ignore the trace subset attribute when computing reflections and refractions. Only the Visible in Reflections and Visible in Refractions render stats attributes will be honoured for reflections and refractions.