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Overview

The Statistics group of attributes controls the output reporting of useful statistics about the rendering process*. They can be saved as part of the image (in the case of TIFF images only) or into separate files. Statistics are useful to identify problems or pinpoint performance issues. Refer to Detailed Statistics for more details.


The Statistics group


Report Rendering Statistics

This toggle enables the production reporting of the rendering statistics. It is off by default.

Statistics File

This attribute is only available when Report Rendering Statistics is enabled. It specifies Specifies the filename where the rendering statistics are stored. By default, this attribute it is set to 3delight/<scene>/<pass>.<ext>. Note that if  If you are rendering to a TIFF image format, you can specify the name of that TIFF file and the statistics will be stored inside that file. This is very useful to keep statistics bound to their rendered image. By default, Clearing this attribute is empty. See Sample Statistics File.

Expand
titleExpand to view a sample of a Statistics File

will report the statistics to the standard output (stdout). This attribute is only available when Report Rendering Statistics is enabled.

Log Render Progress (in console or log file)

Turning on this attribute will make 3Delight report write the rendering progress by default to the Console (which is bound to 'stderr'). Alternately, if The progress is simply outputted as "0%  1%  2%  3%  4% ...  ... 98%  99%  100%". If the Render Mode is set to Export RIB File and Render, then this progress is stored written in the file specified by the Render Log attribute (see Render Engine). Note: On Windows, the Console is the "Output Window" created by Maya. This attribute is off by default.

 

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