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Normalize Intensity by Area

Visible to Primary Rays

MMakes area light visible to primary (a.k.a camera) rays.

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includeLabelarea_visible_to_primary

Two Sided

When enabled, area light will illuminate from both sides. Note that this has no effect with the sphere shape.


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includeLabelarea_two_sided


Default Shape

Allows you to select the a different number of shapes: square, disk, sphere and sylinder.

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