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Normalize Intensity by Area
Visible to Primary Rays
MMakes area light visible to primary (a.k.a camera) rays.
Gallery includeLabel area_visible_to_primary
Two Sided
When enabled, area light will illuminate from both sides. Note that this has no effect with the sphere shape.
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Default Shape
Allows you to select the a different number of shapes: square, disk, sphere and sylinder.
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