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3Delight uses standard Maya's lights with the exception of the Environment Light which is 3Delight-specific (ambient light is not supported).  To these standard Maya lights, 3Delight adds some additional controls (e.g. exposure, light focus, ...) in the 3Delight section of each light. The following section lists attributes that are common to all supported light sources. Attributes specific to each light are listed in their own pages.

A Note About Sampling

You will notice that there are no sampling parameters for light source in 3Delight (as there are none for materials too). The unique sampling parameter is defined in the render settings and acts on all shading components, including lights.

Common Attributes

All lights share a set of common attributes to control exposure, diffuse contribution and specular contribution.

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