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Overview

3Delight for Maya can render any Maya HyperShade network. Scenes that are setup using the usual Maya workflow will work out-of-the-box with 3Delight for Maya. On top of that In addition3Delight for Maya provides additional utility nodes and additional materials for physically plausible shading. 


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3Delight Material – A hightly versatile dual-layer material to simulate a large variety of surfaces.
3Delight Skin – For rendering (human) skin.
3Delight Glass – For rendering glass.
3Delight Hair – For rendering realistic hair.
3Delight Metal – For rendering physically correct metallic materials. 
3Delight Sky – For rendering physically correct sky dome. 

In addition to these For custom materials, uses users can define their own OSL shading nodes as explained in Creating Custom OSL HyperShade Nodes.

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