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Assigning Textures to a 3Delight Substance material
Click on the Assign Textures button and select one texture of a Substance texture file set. 3Delight for Maya will find all files from that texture set located in the same folder, and will:
- create one File node per texture and configure it with a proper name, texture filename and color space setting for a given Substance texture asset;
- connect these File nodes to their respective 3Delight Substance attribute;
- create a single place2dTexture node that is connected to every one of these new File nodes.
An example of the changes done by Assign Textures
The Substance materials allows easy look development using Substance Designer textures.