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Using Open VDB assets with 3Delight for Maya involve using a Maya shape and a shading node. The 3Delight Open VDB shape allows specifying what VDB file will be used and positions the VDB volume in the scene. The shading attributes are specified in an assigned volumetric shader, such as the 3Delight Open VDB Shader.


Specifying

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an Open VDB file

Use the browse button to select a VDB file. If the file is part of a sequence, 3Delight for Maya will detect it and configure the Use File Sequence and Index Range options accordingly. Alternately, type in the Filename text field to specify the Open VDB file to use. Using the text field allows specifying expressions in place of a sequence file number, such as <f>.

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