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Use these shelf buttons to create or select Render Settings nodes. See Render Settings for more details.

Creates Create a new Render Settings node and set it as the current Maya selection. The new Render Settings is shown in the Attribute Editor.

Sets Set the specified Render Settings node as the current Maya selection. The selected Render Settings is shown in the Attribute Editor.

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The following shelf buttons can be used to create new scene objects.

Creates Create a new Maya area light with a quadratic decay rate.

Creates Create a new incandescence light.

Creates Create a new environment light.

Creates Create a new 3Delight set to define object attribute overrides. The objects in the current Maya selection become members of this set.

Creates Create a new 3Delight Open VDB shape assigned to a new 3Delight Open VDB shader.

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Right-clicking on the buttons will show an Assign Existing: menu listing all existing materials of the type specified by the button. Choosing one will assign it to the objects in the Maya selection

Creates Create and assigns assign a new 3Delight Material.

Creates Create and assigns assign a new 3Delight Skin material.

Creates Create and assigns assign a new 3Delight Hair and Fur material.

Creates Create and assigns assign a new 3Delight Metal material.

Creates Create and assigns assign a new 3Delight Glass material.

Creates Create and assigns assign a new 3Delight Substance material.

Creates Create and assigns assign a new 3Delight Layered Material

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