Upon loading the 3Delight for Maya plug-in, a 3Delight shelf will be installed.
The 3Delight shelf
The shelf has three sections: rendering & render settings, object creation, and material creation. The 3Delight menu also offers most of the shelf actions that are related to rendering, render settings and object creation.
Rendering & Render Settings
Use these shelf buttons to start a new rendering or stop an ongoing one. See Rendering with 3Delight for more details about rendering.
|Start an interactive rendering.|
|Start a live (IPR) rendering.|
Use these shelf buttons to create or select Render Settings nodes. See Render Settings for more details.
Create a new Render Settings node and set it as the current Maya selection. The new Render Settings is shown in the Attribute Editor.
Set the specified Render Settings node as the current Maya selection. The selected Render Settings is shown in the Attribute Editor.
The following shelf buttons can be used to create new scene objects.
|Create a new Maya area light with a quadratic decay rate.|
|Create a new incandescence light.|
|Create a new environment light.|
|Create a new 3Delight Set to define object attribute overrides. The objects in the current Maya selection become members of this set.|
|Create a new 3Delight Open VDB shape assigned to a new 3Delight Open VDB shader.|
Material Creation And Assignment
The following buttons can be used to create a new material and assign it to the objects in the current Maya selection.
Right-clicking on the buttons will show an Assign Existing: menu listing all existing materials of the type specified by the button. Choosing one will assign it to the objects in the Maya selection
|Create and assign a new 3Delight Material.|
|Create and assign a new Skin material.|
|Create and assign a new 3Delight Hair and Fur material.|
|Create and assign a new Metal material.|
|Create and assign a new Glass material.|
|Create and assign a new Substance material.|
|Create and assign a new Layered Material.|