...
Color and float custom AOVs values can be defined on a per-surface shader basis. These custom AOV assignments are contained in a AOV Group, which can be used with one or many surface shaders.
Multimedia | ||
---|---|---|
|
Creating a custom color AOV that produces a checker for all objects using this principled shader.
Multimedia name box.mov
AOV Group
An AOV Group with some custom AOVs.
...