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Allows for sharper edges in the perturbation created by the noise. A value of 1 will produce sharp bands.


Noise Time

The time of the noise is generally used to have a consistently animated noise pattern from frame to frame. It can also be used to select a different pattern.


Noise Layers

How many noie layers to combine together. This is commonly called fractal noise. The more layers you add, the more details will appear in the noise pattern. Increasing the number  of layers will also adversely, although slightly, affect performance.


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Noise Layers Persistence

The intensity of the more detailed layers, when blended with lower detail layers, is scaled by variable.  The higher this value the more busy the noise will look. 


Noise Layers Scale

Controls the relative detail (or frequency) of each added noise layer.  Common fractal noises will add twice the detail (meaning 0.5 in Noise Layers Scale) at each level with half the intensity (meaning 0.5 in Noise Layers Persistence)