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Token | Description |
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$VAR | The value of the environment variable ‘VAR ’ will replace ‘$VAR ’ in the path. |
%VAR% | The value of the environment variable ‘VAR ’ will replace ‘%VAR% ’ in the path. |
~ | The value of the HOME environment variable will replace the tilde character. |
@ | The current frame number will replace the @ character. |
# | The current frame number, padded to form a 4 digits number, will replace the # character. |
`MEL command` | The string enclosed in back quotes is evaluated as a MEL command and gets replaced with the command’s result. |
<layer> | This string will be replaced with the currently rendered Maya render layer. |
<project> | This string will be replaced with the path to the current Maya project directory. |
<pass> | This string will be replaced with the name of the Render Rass Node used for rendering. |
<shape_name> | This string will be replaced with the long name of the attached shape. This tag can currently only be used in light attributes nodes. |
<scene> | This string will be replaced with the name of the scene. |
<ext> | This string will be replaced with the file extension. File extensions are expanded for RIB files, shadow map files and any image file outputs. |
<camera> | This string will be replaced with the name of the camera shape being used for rendering. |
<aov> | This string will be replaced with the name of the variable being output in the display. It is valid only for the Image Filename rendering attribute (in the Display group). |
<light > | When using the multi-light feature this token will contain the name of the light being rendered. |
Image Format
Specifies the file format format for saving the image layers, including the pixel bit depth. The default is 16-bit float EXR files. The supported formats are:
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TIFF
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.tif
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TIFF format.
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8-bit integer
16-bit integer
32-bit float
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OpenEXR
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The Open EXR format.
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic.
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16-bit float
32-bit float
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OpenEXR (deep)
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.exr
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The Open EXR "deep" image format (introduced in Open EXR 2.0).
Each pixel can contain multiple values at different depths.
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16-bit float
32-bit float
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JPEG
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8-bit integer
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PNG
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8-bit integer
16-bit integer
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Include Page | ||||
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8-bit images are saved with a sRGB gamma correction.
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