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The camera attributes allow the selection of a different projection type for the camera. Note that all the available projections only work with the path tracer render engine.

 

 

3Delight allows for the most common type of projection:

Default

This defaults the the projection type defined on the Maya node.

Cylindrical

Fisheye stereographic

Fisheye equidistant

Fisheye equisolid

Fisheye orthographic

 

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