The Sky Light is an environment light configured to use the 3Delight Sky shader, which can replicate various daylight lighting conditions.
A sky light can be created in the GafferThree's Object table by right-clicking in the light list section and selecting Add → Sky Light, or by pressing the Y
key. Since they tend to interfere with object selection, sky lights are not shown in the Viewer.
Only one Sky Light may be rendered at a given time. A Sky Light and an Environment Light cannot be rendered together. |
A sky light in the GafferThree object table
The sky light's transform can be edited in the Object tab. Only its rotation will have a visible effect in a rendered image.
This can be enabled by turning on Visible to Camera in the Object tab.
The Material tab serves to control several light parameters. The effect of these are explained and illustrated in the next sections.
The Object parameters of a sky light.
The Material tab of a sky light.