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If the scene contains several Render Settings, you may start an interactive rendering using a specific Render Settings by doing one of the following:

  • Right-clicking Image Removed in the 3Delight Shelf and selecting the desired Render Settings.
  • Choosing the desired Render Settings under the 3Delight → Render With: menu.
  • Setting the desired Render Settings as the Active one in the Maya Render Settings dialog, then clicking the Render button.

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can choose which one will be used by right-clicking on Image Added or by using the 3Delight → Render With menu instead.

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The Render button in the 3Delight Shelf

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The Render button in the Render Settings

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The Render item of the 3Delight menu

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Image Removed

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Image Removed

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Starting a Live (IPR) Rendering

A Live Rendering continuously monitors the Maya scene and will refresh to display the scene changes. The rendered image of the current frame is shown in 3Delight Display or the Maya Render View, without motion blur. No image files are output during a live rendering. You can choose where the rendered image will be displayed in the 3Delight Preferences.

A live rendering can be started by doing one of the following:

  • Clicking the  button in the 3Delight Shelf , orthe Image Removed button in the (right-clicking will allow choosing which Render Settings will be used for the rendering).
  • Clicking the Live Render (IPR) button in the Render Settings.

Starting a Batch Rendering

A batch rendering only produces image files.To  To start a batch rendering, use the 3Delight → Batch Render With: menu.

Alternately, the Maya Render → Batch Render menu item can be used; this in this case the scene must be saved and the actual rendering is done in a separate Maya process, where the scene is opened then rendered. This may represent a significant overhead.

Aborting an Ongoing Rendering

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Rendering form the Command Line

Renderings can be done using Maya's Render command line utility. Renderings launched in this contexts are batch renderings. For more details about the command line options, see Batch Rendering.