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Use these shelf buttons to start a new rendering or stop an ongoing one. They are explained in detail in Rendering with 3Delight.
Render
Start an interactive rendering. |
Start a live (IPR) |
rendering. | |
Abort |
render. |
Render Settings
Use these shelf buttons to create or select Render Settings nodes. See Render Settings for more details.
Creates a new Render Settings node and set it as the current Maya selection. The new Render Settings is shown in the Attribute Editor. | |
Select Render Settings
Sets the specified Render Settings node as the current Maya selection. The selected Render Settings is shown in the Attribute Editor. |
Object Creation
The following shelf buttons can be used to create new scene objects.
Creates a new Maya area light with a quadratic decay rate. | |
Creates a new incandescence light. | |
Creates a new environment light. | |
Creates a new 3Delight set to define object attribute overrides. The objects in the current Maya selection become members of this set. | |
Creates a new 3Delight Open VDB shape assigned to a new 3Delight Open VDB shader. |
Material Creation And Assignment
The following buttons can be used to create and assign new materials.
Creates a new 3Delight Material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Skin material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Hair and Fur material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Metal material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Glass material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Substance material and assigns it to the objects in the current Maya selection. | |
Creates a new 3Delight Layered Material and assigns it to the objects in the current Maya selection. |