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Area lights have many additional options. Most importantly, any geometry
can be selected to act as "geo light"


Light Spread

Specifies the spread of the light. A spread of 1 is to natural "cosine" spread. Lower spreads will produce a more focused light.  From left to right: 0.5, 0.2 and 1.0 (default).


Normalize Intensity by Area


Visible to Primary Rays

Makes area light visible to primary (a.k.a camera) rays. From left to right: off (default) and on.


Two Sided

When enabled, area light will illuminate from both sides. Note that this has no effect with the sphere shape.



Default Shape

Allows you to select the a different number of shapes (left to right): square, sphere, disk and sylinder.


Select Geometry ...


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