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Overview

RIB archive is a RIB file that contains all the data needed to render some scene objects. Once these objects are archived, the RIB archive file can completely replace these objects in a scene. Replacing objects by RIB Archives makes the scene lighter and requires less pre-processing time when rendering.

Working with RIB archives is a two step process:

  1. Export the objects to a RIB archive.
  2. Use the exported RIB archive in a scene.

3Delight for Maya creates a RIB archive when the Render Mode render attribute is set to 'Export RIB Archive Only' (see Render Engine). The created RIB archive can be read into any scene by using a RIB Archive Node (see RIB Archive).

 

RIB archives are designed to be included in a Maya scene (or a regular RIB file). They are not renderable by themselves.

 

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