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The Transformation Blur attribute controls if the camera used for rendering the shadow map will have transformation blur applied to it or not. This camera is either explicitly specified using the Camera of the Shadow Maps section, or it is derived from the attached light’s position and orientation (the most common case). Note that this attribute is ignored unless the  Generate With Motion Blur attribute is turned on (see the Generate With Motion Blur attribute). The available options are detailed below.

 

ValueDescription
OffNo transformation blur will be applied to the shadow map camera, regardless of the render pass current  Transformation Blur settings. This is the default.
OnTransformation blur will be applied to the shadow map camera, even if the Transformation Blur attribute is turned off in the render pass. The number of samples is determined by the "Trans- formation Samples" of the render pass. This value has no effect if "Generate With Motion Blur" is turned off.
Inherit

Transformation blur will be applied to the shadow map camera according to the Transformation Blur attribute of the render pass. The number of samples is determined by the "Transformation Sam- ples" of the render pass. This value has no effect if "Generate With Motion Blur" is turned off.


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