3Delight adds some attributes to Maya's geometry and transforms (for attributes specific to lights, refer to Lights. These attributes allow to quickly toggle 3Delight features on a per-object basis.
Geometry
3Delight Object attributes.
Render Mesh as a Subdivision Surface
When on, 3Delight will render the underlying object as a smooth catmull-clark subdivision surface.
Visible in Diffuse
Sets the visibility of the underlying object to diffuse ray types.
Object Is Matte
Sets the object as a matte. The region covered by a matte object will be rendered with an alpha of 0.
Deformation Motion Blur
Sets deformation blur mode of operation for this objects. It can be one of the following options:
ON (if detected) | 3Delight tries to detect if the geometry is deforming (particles, geometry with animated deformers). This is the suggested mode of operation since most objects in the scene are not deforming. |
ON (always) | Assume object is deforming and output geometry at each motion sample. This mode of operation can increase memory usage significantly. |
OFF | Disables deformation blur for this object. |
Additional Samples
By default, 3Delight will use two motion steps for deformation. This control allows using more deformation step for geometry that needs it.