Illustrated Tutorials
Tips and How-to Articles
Title | Creator | Modified |
---|---|---|
Rendering XGen objects | Maxime Bourassa | Sep 19, 2016 |
How to Eliminate Sampling Noise | Paolo Berto | Sep 16, 2016 |
Physically-Based Compositing | Paolo Berto | Jun 21, 2016 |
Pros and Cons of Path Tracing vs REYES | 3Delight | Jun 23, 2015 |
Maya Fur Tips | 3Delight | Mar 31, 2015 |
Understanding Collections | 3Delight | Aug 14, 2014 |
How to produce Deep Shadow Maps | 3Delight | Jul 11, 2014 |
Pros and Cons of Depth vs Deep Shadow Maps | 3Delight | Jul 08, 2014 |
Maya Render Stats and 3Delight Attributes | 3Delight | Jul 06, 2014 |
Shave and a Haircut Tips | 3Delight | Jul 06, 2014 |
Dynamics Simulation Rendering | 3Delight | Jul 06, 2014 |
Maya Hair and Paint FX Tips | 3Delight | Jul 06, 2014 |
Using Attributes to Export Primitive Variables | 3Delight | Jul 06, 2014 |
Rendering Sprites with Distinct Textures | Maxime Bourassa | Jul 06, 2014 |
RIB Archive Guidelines | Maxime Bourassa | Jul 05, 2014 |
Exporting Per-Vertex Attributes on Polygon Meshes | Maxime Bourassa | Jul 29, 2013 |
Legacy Video Tutorials
A series of tutorials were created by Paolo Berto in 2007. We know, that is a looong time ago, and they are not up-to-date to the many improvements and new technologies introduced in 3Delight for Maya over the years (such as IPR and GI). Yet, for those interested, some still provide a look at features found in 3Delight for Maya. The Maya scenes are included as well (click on the right column to download).
No | Title | Description | Maya Scene |
---|---|---|---|
0 | Installation and Introduction(9:49 min.) | Gives a walkthrough of the website and explains how to download and install the software. | |
1 | Basic Rendering(13:17 min.) | Shows how to start renderings and demonstrates an important integration feature: automated shading networks conversion. | Download |
2 | Render Passes(13:07 min.) | Explains an important paradigm in 3Delight for Maya: render passes. Also demonstrates RIB export capabilities and quality option settings. | Download |
3 | Polygons as Subdivision Surfaces(11:06 min.) | Explains how to render polygons as smooth subdivision surfaces. Additionally, demonstrates a strong feature of 3Delight: displacements. | Download |
4 | Output Passes(15:25 min.) | Shows how to output many render channels (such as diffuse, specular, etc...) in a single render pass and how one can combine those in post-process. | Download |
5 | RIB Archives(17:33 min.) | An overview of RIB archive reading and writing capabilities of 3Delight for Maya. Work material include paint effects, deep shadow maps and shadows. | Download |