3Delight Studio Pro includes 3Delight for Maya. Go to 3Delight for Maya Changelog to review its complete change log or expand below to review only recent changes.
3Delight Studio Pro includes 3Delight for Softimage. Go to 3Delight for Softimage Changelog to review its complete change log or expand below to review only recent changes.
12.0.53 - Upcoming
- Fixed some UI glitches in
i-display
's toolbar (#6127). - Fixed layer name display consistency in various
i-display
UI elements (#6127). i-display
has now native half-float support. Before, half images such as EXRs were representing as 32-Bit floats in memory. The net effect of this change is lower memory usages in most common situations.
12.0.52 - 2016-01-27
- Added basic support of spot lights in OSL renders. The following parameters are supported:
color
,intensity
,decayRate
,coneAngle
,penumbraAngle and
dropoff.
- Fixed an OSL subsurface bug.
12.0.51 - 2016-01-26
- Fixed an OSL subsurface bug introduced in 12.0.50.
12.0.50 - 2016-01-25
- Fixed infinite values caused by subsurface scattering in some OSL renders.
- Fixed output of multiple deepexr files.
- OSL texture() call now supports UDIMs.
12.0.49 - 2016-01-18
- Improved environment map sampling for some maps.
- Fixed a source of speckles in some renders.
i-display
now supports trackpad input. Swipe (inertial scrolling) and pinch (zooming) gestures are supported.
12.0.48 - 2016-01-12
12.0.47 - 2016-01-04
- Fixed i-display troubles when rendering from inside Maya.
12.0.46 - 2015-12-29
i-idisplay doesn't properly accumulate images rendered from Maya. Please use 12.0.47.
- Improved OSL statistics.
- Added high quality environment sampling to the OSL renderer.
- Fixed subtle problems with displacements when using the OSL renderer.
- Improved transparency in the OSL renderer.
i-display
now supports OCIO configurations.- Fixed rendering issues in
i-display
thumbnails. - Better rendering of the region tool in
i-display
when in Contact Sheet mode.
12.0.45 - 2015-12-19
- Added application icon for
i-display
. - Small optimizations in the OSL renderer.
12.0.44 - 2015-12-17
- Fixed aspect ratio problems in
i-display
.
12.0.43 - 2015-12-12
- Improved rendering of edge detection width varying width.
12.0.42 - 2015-12-11
i-display
has now a toolbar. Tool bar can be customized from the Windows -> Customize Toolbar.
- Fixed a crash with interior shaders using
outputvolumefragment
() to output AOVs.
12.0.41 - 2015-12-10
- Fixed getvar( null, ... ) with vertex displacement.
12.0.40 - 2015-12-04
- Added a region tool to
i-display
. The tool allows for easy re-render on specific image regions.
12.0.39 - 2015-12-02
- Fixed evaluation of interior shaders for transmission rays which end inside a volume box (#6061).
12.0.38 - 2015-11-21
- Added support for OpenColorIO transforms on display drivers.
12.0.37 - 2015-11-15
12.0.36 - 2015-11-14
12.0.35 - 2015-11-11
- Fixed result of shadow(), gather(), occlusion() and indirectdiffuse() with multicamera rendering.
- Fixed crashes with "osltracer" when using progressive mode.
12.0.34 - 2015-11-09
12.0.33 - 2015-11-04
- New "horizon" parameter added to trace().
12.0.32 - 2015-10-30
- Fixed DoF with spherical camera.
12.0.31 - 2015-10-24
- Fixed bad sampling of GGX and GTR distributions in some cases.
12.0.30 - 2015-10-20
- Fixed a crash with Rif filters and IPR.
12.0.29 - 2015-10-17
12.0.28 - 2015-10-10
- Improved sampling of GGX ("glass-ggx") and GTR ("glass-gtr") distributions when used to render reflection. Sampling of refraction alone, or sampling of reflection and refraction together is unchanged.
- Corrected bad area light sampling in the first passes of an IPR session (#5994).
12.0.27 - 2015-10-06
- The deepexr output now supports arbitrary pixel filters.
12.0.26 - 2015-09-25
- i-Display: a visual glitch when switching to and from full screen mode has been fixed (Mac OS X only).
12.0.25 - 2015-09-23
- Fixed subsurface sometimes being too blurry with low samples count (#6016).
12.0.24 - 2015-09-18
12.0.23 - 2015-09-17
- Added "label" parameter to subsurface() shadeop.
12.0.22 - 2015-09-17
- Fixed __edgewidthscale, __edgecolor and __edgealpha variables sometimes not working when edge detection is used with display subsets (#5995).
12.0.21 - 2015-09-10
12.0.20 - 2015-09-08
- Fixed behavior of random() with light categories. It is now the same for all light category AOVs (#6006).
- Fixed a case of incorrect texture() filtering of diffuse rays with blur (#6007).
12.0.19 - 2015-08-25
- The __edgewidthscale variable used for outlines is now selected by depth instead of using the maximum value.
12.0.18 - 2015-08-04
12.0.17 - 2015-08-01
- Fixed i-Display's handling of EXR files. Features such as "data window" and "display window" were not working.
- i-Display can now read Deep EXR files.
- Fixed uniform primitive variable output as AOVs with the raytrace hider.
12.0.16 - 2015-07-31
- Improved memory use of deepexr display driver.
12.0.15 - 2015-07-25
hdri2tif
is no longer part of the package.
- Added multi-layer support for openEXR format in i-Display – both in reading and writing.
12.0.13 - 2015-07-11
- subsurface() now accepts the "subset" parameter (#5972).
12.0.12 - 2015-07-10
12.0.11 - 2015-07-10
rayinfo( "depth", ... )
now correctly accounts for hair bounces.
12.0.10 - 2015-07-09
- Fixing an i-Display crash related to the Light Mixer (#5964).
12.0.9 - 2015-07-02
- Fixed an i-Display bug where switching to the Contact Sheet mode would show black images (#5957).
- Removed the different tiling choices in multi-host rendering. Only the "balanced" strategy has been retained.
12.0.8 - 2015-06-29
- Fixed i-Display bug introduced in 12.0.7.
- Fixed artifacts (occasional bright pixels) with subsurface single scattering.
12.0.7 - 2015-06-26
In this version, i-Display has a bug that causes a bad refresh of incoming renders.
- Added spherical projection support for cameras (#5930 and #5948).
- Added "hairdepth" query to
rayinfo()
.
12.0.6 - 2015-06-18
- Improved sampling of area lights. Long and thin area lights are faster to sample and exhibit less noise.
- Fixed an IPR bug in with camera manipulations (parts of screen not being rendered). Issue #5946.
- Fixed a bug that affected the Drag & Drop feature in i-Display (on Linux platforms only it seems but could also affect other platforms). The symptoms were the subject of a topic in the forum.
12.0.6 - 2015-06-15
- In Contact sheet mode, draws image's (or layer's) name over each image.
12.0.5 - 2015-06-11
- Fixed a crash in i-display.
12.0.4 - 2015-06-10
- Fixed a crash in raytraced subsurface scattering.
12.0.3 - 2015-06-08
12.0.2 - 2015-06-04
- trace()'s glass-ggx distribution now accepts anisotropic parameter specification ( "udir" and "roughnessv" ).
- Fixed raytraced subsurface scattering of very thin objects.
12.0.0 - 2015-06-01
- i-Display now supports Retina (high DPI) displays.