11.0.22 - Upcoming
- Fixed some crashes.
- "transmission" type rays with trace() now always cause surfaces to shade black, regardless of the hitmode. The transmission output itself is unaffected.
- The time built-in shader variable is now varying and works correctly in the ray tracer.
3Delight Studio Pro includes 3Delight for Maya. Go to 3Delight for Maya Changelog to review its complete change log or expand below to review only recent changes.
3Delight Studio Pro includes 3Delight for Softimage. Go to 3Delight for Softimage Changelog to review its complete change log or expand below to review only recent changes.
11.0.21 - 2013-12-13
- Improved area light sampling.
- Fixed outputchannel() in a light shader when used together with display "lightcategory".
11.0.20 - 2013-12-10
- Fixed a bug which prevented i-display from showing multiple layers.
11.0.19 - 2013-12-04
- Fixed an occasional crash when loading exr files with i-display.
- Fixed a bug with ray traced subsurface intensity.
11.0.18 - 2013-11-29
- Fixed a bug with autocropped exr files using zips compression sometimes having invalid scanlines.
11.0.17 - 2013-11-27
11.0.16 - 2013-11-23
11.0.15 - 2013-11-22
- Fixed bad interaction between GI cache and area light sampling.
11.0.14 - 2013-11-20
- Fixed ray traced displacement which was broken on some NURBS in 11.0.13.
11.0.13 - 2013-11-18
- Improved displacements when using the path tracer. Most of 'cracking' problems should be gone (#4663).
11.0.12 - 2013-11-15
- Fixed renderdl -id flag when used with network render.
- Fixed a small bias which sometimes appeared in environment map sampling.
- Added attribute( "Ri:CoordinateSystem:spacename", ... ) query to sl.
11.0.11 - 2013-11-11
- Faster ray tracing of subdivision surfaces.
- Optimizations for matte surfaces with the raytrace hider.
11.0.10 - 2013-11-07
- Fixed subsurface() which was sometimes returning NaN.
- Added "Hider:progressive" and "Hider:editable" option() queries.
11.0.9 - 2013-10-30
- Improved quality of environment map sampling with trace().
11.0.8 - 2013-10-28
- Fixed some environment map sampling artifacts which would not go away easily even with large sample counts. This can have negative impact on results with small sample counts in some cases. In most cases, it is not noticeable either way.
11.0.7 - 2013-10-24
- Improved quality of environment map sampling with trace().
11.0.6 - 2013-10-22
- Fixed grouping membership tests for instances/procedurals. Grouping membership declared outside of instances/procedurals were not considered.
- Improved network cache statistics. Maximum cache size and used cache size are now reported. Additionally, network cache read and writes have a new timing category so they don't end up in "surface" timing profile.
- Implemented "__CPUtime" AOV with the raytrace hider.
11.0.5 - 2013-10-11
- Fixed getvar( null, ... ) with uniform primvars and the raytrace hider (#4846).
- Added documentation and example for the Scene Edit API.
11.0.4 - 2013-10-09
- Fixed a bug in the Scene Edit API. Some light edits were ignored. This problem has been introduced in 11.0 .
- Added the "glass-ggx" distribution to trace() and bsdf().
11.0.3 - 2013-10-06
- Fixed multi-camera bug with path-tracer : there was no motion blur in secondary cameras (#4828).
- i-display: Image pan/zoom is now done with left mouse button instead of middle mouse button. Consequently, image browsing is now with middle mouse button. Here is a description of the changes in more details:
Mouse Buttons | Actions | Previous Actions |
---|---|---|
Middle Mouse Button | Image browsing. With SHIFT modifier: Fast image browsing (for playback scrubbing). | Image Panning. With SHIFT modifier: Zooming. |
Left Mouse Button | Image Panning. With SHIFT modifier: Zooming. With COMMAND modifier: Define Zooming region. | Fast image browsing (for playback scrubbing). With SHIFT modifier: Image browsing. |
11.0.2
- Fixed missing camera motion blur in GI.
- Fixed precision issues with some trim curves.
11.0.1 - 2013-10-01
- Fixed a bug with per light output and motion blur.
- i-display: added image exposure and mid-tone controls (accessed through the Edit menu).
- i-display: layers inside an image are now saved correctly when using TIFF file format.
11.0.0 - 2013-09-28
- Improved responsiveness of IPR edits.